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Senior Game Designer - Warframe

digitalextremes · London, Ontario or Remote · London, Ontario
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<p> </p> <p><strong>ABOUT THIS POSITION</strong></p> <p><strong>Hybrid/Remote or full on-site in our studio in London, Ontario</strong></p> <p>The <strong>Senior Game Designer - Warframe</strong> will be responsible for defining and executing the core user experience, which includes, but is not limited to: user interface (UI), main character locomotion and combat, enemy locomotion and Artificial Intelligence (AI), mini-games, and all co-op-related gameplay features.</p> <p>This incumbent will possess exceptional communication skills in written, visual, and verbal forms, and must be able to drive implementation of their ideas from concept to final polish.</p> <p><strong>RESPONSIBILITIES</strong></p> <ul> <li>Lead and mentor the design team to help deliver the creative vision and product goals for the game.</li> <li>Collaborate with animation, programming, and level design teams to deliver a polished player experience.</li> <li>Guide and collaborate with the tools team to enhance the development flow for gameplay, ensuring efficient and flexible processes for rapid iteration and testing.</li> <li>Fully understand, articulate, and champion the product goals and creative vision for the game across disciplines.</li> <li>Analyze data, player feedback, and internal playtests to refine and iterate on designs.</li> <li>Document and communicate game design concepts clearly, ensuring alignment across all development teams.</li> <li>Stay up-to-date with industry trends and innovations in enemy and boss design, bringing fresh ideas to the team.</li> <li>Participate in playtests, providing and receiving constructive feedback to continuously improve combat encounters.</li> <li>Other responsibilities as assigned.</li> </ul> <p><strong>REQUIREMENTS</strong></p> <ul> <li>5+ years of experience as a Designer in the video game industry.</li> <li>Proven experience designing and implementing ideally in live service or multiplayer environments.</li> <li>Must have experience working on a 1st-person or 3rd-person game.</li> <li>Strong understanding of player feedback loops, hit detection, and animation timing to create responsive and satisfying combat interactions.</li> <li>Experience with game engines and familiarity with tools for designing games.</li> <li>Ability to analyze gameplay data and user feedback.</li> <li>Strong communication skills and the ability to work effectively with cross-disciplinary teams.</li> <li>Detail-oriented and capable of managing multiple tasks in a fast-paced development environment.</li> <li>Other senior-level responsibilities as assigned.</li> </ul> <p><em>We believe in the power of human connection. At Digital Extremes, we do not use artificial intelligence (AI) to screen, assess, or select candidates. All applications are reviewed by human, qualified recruiters.</em></p> <p> </p> <p>Please note that the salary range mentioned in this job description should serve simply as a guide. The final compensation offered may vary based on a variety of factors, including bonuses and/or incentives, or a candidate’s experience, skills, budget and location. Digital Extremes is committed to providing a fair, equitable, and competitive package that reflects the value a candidate brings.</p> <p>Salary Range: $90,000 - $110,000 CAD</p> <p><em>Existing Vacancy: Yes – we’re currently hiring candidates for an existing vacancy in this position<br></em></p> <p><em>We believe in the power of human connection. At Digital Extremes, we do not use artificial intelligence (AI) to screen, assess, or select candidates. All applications are reviewed by human, qualified recruiters.</em></p> <p>During your interview, our recruitment team will leverage  Gemini as a note-taker only. At Digital Extremes, a core value of our studio is that we do not leverage AI in any of our development processes; this is a strict company policy.<br>Please note that we permit the use of AI tools exclusively for administrative support, it is not used for candidate selection, screening, or any part of the decision-making process. All evaluations are conducted solely by our team to ensure our hiring remains a human-led process, just as our development remains the work of our artists and creators.</p><div class="content-conclusion"><p id="about-digital-extremes"><span style="font-size: 10pt;"><strong>ABOUT DIGITAL EXTREMES</strong></span></p> <p>Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, <a href="https://www.warframe.com/" target="_blank" data-saferedirecturl="https://www.google.com/url?q=https://www.warframe.com/&source=gmail&ust=1700229633017000&usg=AOvVaw2pE2MdsZjRBpvgq6Dy6mcY">Warframe®</a>, boasting a global community of 75 million registered players on PC, PS4™, PS5™, Xbox One™, Xbox Series X/S™, Nintendo Switch™, and iOS™. The studio's most recently announced project is the much anticipated <a href="https://www.soulframe.com/" target="_blank" data-saferedirecturl="https:/

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