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weekday-1 ยท Pune, India
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๐—ง๐—ต๐—ถ๐˜€ ๐—ฟ๐—ผ๐—น๐—ฒ ๐—ถ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ผ๐—ป๐—ฒ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—ช๐—ฒ๐—ฒ๐—ธ๐—ฑ๐—ฎ๐˜†'๐˜€ ๐—ฐ๐—น๐—ถ๐—ฒ๐—ป๐˜๐˜€ ๐—ฆ๐—ฎ๐—น๐—ฎ๐—ฟ๐˜† ๐—ฟ๐—ฎ๐—ป๐—ด๐—ฒ: ๐—ฅ๐˜€ ๐Ÿฐ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐Ÿฌ - ๐—ฅ๐˜€ ๐Ÿฒ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐Ÿฌ (๐—ถ๐—ฒ ๐—œ๐—ก๐—ฅ ๐Ÿฐ-๐Ÿฒ ๐—Ÿ๐—ฃ๐—”) Experience: 2+ yrs Location: Pune, Maharashtra, India Job Type: Full-time We are looking for an exceptionally strong Senior Systems Architect with deep expertise in high-performance application architecture, cross-platform engineering, real-time data processing, and graphics rendering. The ideal candidate will have experience building latency-sensitive applications where performance, responsiveness, and reliability are critical, preferably within the gaming industry or other performance-intensive domains such as financial trading, real-time analytics, or interactive applications. This role requires a combination of systems-level thinking, advanced programming skills, and a strong understanding of modern web and mobile rendering technologies. You will architect shared, high-performance client-side systems across web, native mobile, and cross-platform frameworks, ensuring consistent functionality and exceptional responsiveness across platforms. Requirements Key Responsibilities โ€ข Architect a unified cross-platform client-side system that shares core business logic, order-book management, and binary data parsers across web, native mobile, Flutter, and React Native. โ€ข Design high-performance data ingestion pipelines for WebSocket streams using binary protocols such as Protocol Buffers, FlatBuffers, and Simple Binary Encoding (SBE). โ€ข Implement zero-copy data processing techniques to minimise memory allocations, data copying, and processing latency. โ€ข Move intensive parsing and data-processing operations off the main UI thread using Web Workers, native background threads, and Dart Isolates. โ€ข Design hardware-accelerated charting, graphics, and order-book rendering systems using Canvas, WebGL/WebGPU, Flutter Impeller/Skia, and native graphics APIs such as Metal and Vulkan. โ€ข Optimise rendering pipelines to achieve consistent, low-latency performance, targeting 120 FPS where supported by the platform and hardware. โ€ข Identify and eliminate performance bottlenecks, including garbage-collection pauses, UI thread blocking, excessive memory allocation, and dropped frames. โ€ข Apply memory pooling, lock-free data structures, concurrency patterns, and efficient resource management techniques. โ€ข Establish performance benchmarks, profiling practices, and automated testing to validate responsiveness, stability, and scalability across devices. โ€ข Lead architecture reviews, define engineering standards, and guide teams in implementing maintainable, high-performance systems. โ€ข Collaborate with product and engineering stakeholders to translate demanding functional requirements into robust technical solutions. โ€ข Continuously evaluate emerging technologies and optimisation techniques across web, mobile, graphics, and systems programming. What Makes You a Great Fit โ€ข 9+ years of software engineering experience, including substantial experience designing high-performance applications or complex client-side systems. โ€ข Experience in the gaming industry is strongly preferred, particularly in real-time rendering, graphics optimisation, game engines, or performance-critical applications. โ€ข Strong understanding of cross-platform architecture spanning web, native iOS/Android, and frameworks such as Flutter or React Native. โ€ข Hands-on experience with WebAssembly, Web Workers, JavaScript/TypeScript, Dart, or native mobile development. โ€ข Strong knowledge of streaming architectures, WebSockets, binary protocols, and efficient data-processing pipelines. โ€ข Experience with zero-copy processing, memory pooling, concurrency, multithreading, and lock-free programming techniques. โ€ข Practical experience with graphics rendering technologies such as WebGL, WebGPU, Canvas, Skia, Impeller, Metal, or Vulkan. โ€ข Proven ability to profile and optimise CPU, memory, rendering, and network performance in latency-sensitive applications. โ€ข Strong understanding of garbage collection, memory allocation, thread scheduling, and platform-specific performance constraints. โ€ข Experience building responsive, real-time interfaces that handle high-frequency data updates without compromising usability. โ€ข Excellent architectural judgement, debugging skills, and the ability to solve complex systems-level engineering problems. โ€ข Strong communication and technical leadership skills, with the ability to guide engineering teams and drive architectural decisions. โ€ข A strong focus on performance measurement, engineering precision, reliability, and continuous optimisation.

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