<div class="content-intro"><p><span style="font-size: 12pt;"><strong>Company Overview</strong></span></p> <p><strong>Ambiq</strong> is on a mission to enable intelligence everywhere — powering the AI edge revolution with the world's lowest-power semiconductor solutions.</p> <p>Built on our proprietary sub- and near-threshold technology, our chips deliver multi-fold improvements in energy efficiency without costly process scaling. Since 2010, we've shipped over 300 million units to customers building smarter wearables, medical devices, IoT products, and AI-powered edge applications.</p> <p>Our cross-functional teams span design, research, development, production, marketing, sales, and operations across Austin, Hsinchu, Shanghai, Shenzhen, and Singapore. We move fast, tackle hard problems, and create space for people to grow through complex, meaningful work that shapes the future of technology.</p> <p>We're looking for self-motivated, creative problem-solvers who are eager to push technological limits and make a real impact in energy efficiency.</p> <p>At Ambiq, we live by five values: <strong>Innovate. Collaborate. Focus. Learn. Achieve.</strong></p> <p>If that's you, join us — the intelligence everywhere revolution starts here.</p> <p> </p></div><p><span data-ccp-props="{"134233117":true,"134233118":true,"201341983":0,"335559740":240}"><u><strong>This role will be on-site 5 days a week in NW Austin.</strong></u></span></p> <h3><strong><span data-contrast="none">Scope</span></strong><span data-contrast="none"> </span><span data-ccp-props="{"134233117":true,"134233118":true,"201341983":0,"335559740":240}"> </span></h3> <p><span data-ccp-props="{"201341983":0,"335559739":0,"335559740":240}">As the Staff Embedded Graphics Software Engineer at Ambiq, you will drive the development, integration, and validation of graphics software on Ambiq SoC devices and emulation platforms, focusing on the graphics processing unit (GPU) HAL and the graphics stack for Ambiq’s mainstream and next-generation MCU. </span></p> <p><span data-ccp-props="{"201341983":0,"335559739":0,"335559740":240}"> </span><span data-contrast="none">This role works</span><span data-contrast="none"> within our global MCU software development team. You will work closely with the Architecture, MCU SoC design, Design Verification, </span><span data-contrast="auto">and System Test teams to bring graphics capabilities from FPGA emulation platforms to production silicon. </span><span data-ccp-props="{"201341983":0,"335559739":0,"335559740":240}"> </span></p> <p><span data-contrast="none">The successful candidate </span><span data-contrast="none">should be a fast learner, results-driven, and self-motivated team player with an “always learning” mindset. They should have an inquiring spirit and be comfortable in a lab environment, executing hands-on debugging for embedded systems.</span><span data-ccp-props="{"201341983":0,"335559739":0,"335559740":240}"> </span></p> <p><span data-contrast="none">This role is responsible for maintaining the current platform and extending the GPU hardware adaptation layer (HAL) and software stack of the graphics SDK to new platforms, as well as enhancing its features and content. The candidate will help extend the SDK to cover new MCU members of the family as they become available. </span><span data-ccp-props="{"201341983":0,"335559739":0,"335559740":240}"> </span></p> <p><strong><span data-contrast="auto">Responsibilities</span></strong><span data-ccp-props="{"134233117":true,"134233118":true,"201341983":0,"335559740":240}"> </span></p> <ul> <li><span data-ccp-props="{}">Collaborate with software architects to define and evolve the Hardware Abstraction Layer (HAL) and graphics software, including API, middleware, and UI frameworks for the embedded GPUs on Ambiq MCUs. </span></li> <li><span data-contrast="auto">Lead the design, implementation, and maintenance of GPU HAL and integration of Display HAL layers.</span><span data-ccp-props="{}"> </span></li> <li><span data-contrast="auto">Develop, integrate, and optimize graphics middleware, including OpenGL ES and vector graphics implementations, and integrate with graphics UI frameworks such as LVGL.</span><span data-ccp-props="{}"> </span></li> <li><span data-contrast="auto">Investigate and improve rendering performance, memory usage, and power efficiency; resolve issues across the CPU, GPU, memory, and display paths.</span><span data-ccp-props="{}"> </span></li> <li><span data-contrast="auto">Develop and maintain example applications, benchmarks, and test cases to demonstrate and validate graphics features.</span><span data-ccp-props="{}"> </span></li> <li><span data-contrast="auto">Play a key role in GPU-focused pre-silicon verification on FPGA platforms, as well as post-silicon bring-up, system validation, and debugging.</span><span data-ccp-props="{}"> </span></li> <li><span data-contrast="auto">Support Design Verification (DV), </span><span data-contrast="auto">System Test</span><span data-contrast="auto"> teams, field engineers, and key customers as needed.</span><span data-ccp-props="{}"> </span></li> </ul&g