<div class="content-intro"><h2><span style="font-family: verdana, geneva, sans-serif;"><strong>Who are we?</strong></span></h2> <p><span style="font-family: verdana, geneva, sans-serif;"><strong>Tripledot</strong> <strong>Studios</strong> is one of the largest independent mobile games companies in the world.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who <strong>LOVE</strong> making games.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">Our ambition is to be the most successful games company in the world, and we’re just getting started.</span></p></div><h3><span style="font-family: verdana, geneva, sans-serif;">This role sits within our Peoplefun studio.</span></h3> <p><span style="font-family: verdana, geneva, sans-serif;">PeopleFun is an award-winning creator of mobile games for players across the globe, and a part of Tripledot Studios, with world-class projects, resources, and infrastructure. </span></p> <p><span style="font-family: verdana, geneva, sans-serif;">PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we are hard at work on a number of exciting new mobile games to fuel our future growth.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">We believe in bringing People together through Fun by creating best-in-class social features and communities in our games that enable our players to engage deeply with other players. We also bring our studio teammates together by creating the very best game teams, ones that foster healthy collaboration, incredible productivity, and life-long professional relationships.</span></p> <h3><span style="font-family: verdana, geneva, sans-serif;">Job Summary</span></h3> <p><span style="font-family: verdana, geneva, sans-serif;">PeopleFun's New Games Team is looking for a Level Designer who lives in level editors, feeds on ideation, and brings smiles to players’ faces with delightful surprises around every corner.</span></p> <p><span style="font-family: verdana, geneva, sans-serif;">Our team makes original casual mobile games for a mass-market audience, and we judge them by one thing above all: do players keep coming back? In this role you'll build, tune, and ship the levels that make or break that answer. You'll take the first 20 minutes of a brand-new game and make them unforgettable with the puzzly good content you author, and then build ramps of hundreds of levels that keep players hooked for days, weeks, months. </span></p> <p><span style="font-family: verdana, geneva, sans-serif;">Our team works hypothesis-first: we spot something in the market, theorize why it’s trending, build a clean polished game that can test it, and let players tell us what's next. You'll join a small, senior-heavy incubation team where your levels go in front of real players within weeks, not years. There’s no better, faster way to level up your design chops than sprinting with our team.</span></p> <h3><br><span style="font-family: verdana, geneva, sans-serif;">Responsibilities</span></h3> <ul> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Design, build, and tune levels in Unity or our custom level editors, and prompt AI to improve these same tools as you go.</span></li> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Shape the player progression across the level ramp, i.e. introducing new mechanics and pacing the difficulty level (with hard levels intentionally balanced by breathers).</span></li> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Invent new goals, blockers, and boosters within an existing game, and prove them out with sample puzzle layouts or vibe-coded prototypes (we’ll show you how).</span></li> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Use playtests to find where players struggle or get bored, and rebuild levels in response.</span></li> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Review level-by-level metrics (attempts, win rate, completion time, drop-off) with our data partners and retune the ramp each release.</span></li> <li style="font-family: verdana, geneva, sans-serif;"><span style="font-family: verdana, geneva, sans-serif;">Play and tear down the top casual games on a regular basis, and bring any lessons that apply