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Creative Producer (R&D)

joyteractive Β· Poland
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πŸš€ We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! πŸ” Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US. We’re looking for an experienced Creative Producer to join our R&D team. What are the key responsibilities? β€’ Manage the production of marketing creatives for new mobile game concepts at the early R&D stage. β€’ Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback. β€’ Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test. β€’ Prepare gameplay recordings and select the most representative gameplay moments for creative production. β€’ Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution. β€’ Estimate production complexity and timelines and ensure creatives are delivered on schedule. β€’ Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests. What kind of professional are we looking for? β€’ Experience in the gaming industry and a good understanding of game advertising creatives. β€’ Hands-on experience in Motion Design, Creative Production, or a related role. β€’ Strong understanding of the full video creative production cycle β€” from gameplay recording and references to animation, editing, and final delivery. β€’ Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead. β€’ Enough hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution. β€’ Experience working directly with Motion Designers and coordinating their work. β€’ Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap. β€’ Comfortable working in a fast-moving environment and a high level of autonomy. β€’ Strong communication and coordination skills. Will be a plus β€’ Previous hands-on experience as a Motion Designer or Lead Motion Designer. β€’ Experience working on new game launches, prototypes, or early-stage products. β€’ Experience working in R&D or startup-like game development environments. What are the conditions and bonuses? β€’ 🌴 18 business days of compensated day-offs β€’ 8 paid Personal Days a year + 1 day is added every year β€’ πŸ‘‰ Flexible Public Holidays policy β€’ πŸŽ“ Individual budget for training and growth β€’ β€οΈβ€πŸ©Ή 100% Sick Leave compensation β€’ πŸ’» Payment for wear and tear on equipment while using a personal computer β€’ 🌐 Remote work

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